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Hi, I'm Lewis. Welcome to my corner of the internet! I've been using Unreal Engine for many years along with other software to create games and tools. Currently at BULKHEAD as Senior Gameplay Developer. If your interested in my work, check out the projects page.

Core Skills


Gameplay programming is one of my specialties, and by far the most fun and rewarding part of game development.


I've worked with and created a range of networking solutions. The tech challenges it involves are some of the most rewarding to solve.


Nothing beats the satisfaction of creating a well-designed system that just works.


C++ is my primary language for game development, and I have used it to implement a variety of systems and tools.

Unreal Engine

Unreal Engine is my go to engine of choice, I have leveraged and extended it throughout my game development career.